Runeslingers: The Awakening Board Game Overview
Runeslingers: The Awakening Board Game is a customizable strategic card game for 2 players. Average playtime is 30-45 minutes. We enjoyed playing the prototype version of this game and look forward to seeing the finished product in the upcoming Kickstarter Campaign.
Summary of Game Play
In the Runeslingers: The Awakening board game the players are opposing Runeslingers, who sling runespells, trinkets, chants, and boons in an attempt to reduce the enemy Runeslinger’s power to zero.
Runespells can deal damage to the opponents defense cards or directly to the enemy Runeslinger. There are various types of runespells and many that deal a lot of damage also have a high price for the slinging Runeslinger. As they require the slinger to pay in health or discarding cards off the top of their deck. The card discard cost can be crucial since a player loses 1 power each time they have to reshuffle.
Trinkets and Chants grant the Runeslinger altering effects and stay in play until they are defeated.
Boons offer protection from Ailments that are in play and prevent an opposing Runelsinger from stacking more on. Placing a Boon on top of an ailment essentially make that ailment invisible and as if it doesn’t exist. However, once the Boon is destroyed the Ailment is now active and can be stacked upon and any ongoing affects reactivate.
There are also cards that can answer attacks, they are called Shouts. These defense cards stop the action from happening and in if the card is a Mind Spike they also require the opposing Runeslinger to discard the card.
Additionally, there are six Ailments that can be applied to Runeslingers, which can really hinder progress and health until a protection Boon is applied. Most notably, these ailments stack and once they are at 4 or more have a lasting negative passive affect. Once a Runelsinger has 8 ailments they must remove them 8 at a time during the Ailments phase at the cost of 1 power.
Each Runeslinger begins the game with 5 power and loses the game once all power have been depleted. There are three ways to lose power; health reaches zero, deck requires reshuffling, and 8 ailments must be removed during the ailment phase.
All in All this is a very strategic game that requires careful planning, savviness, and attention to detail as you battle for supremacy.
Yay or Nay?
This game contains many of our favorite aspects in a board game; lots of strategy, Take That mechanics, variable player powers with the ability to customize the deck for each Runeslinger. In fact, there are over 120 unique cards.
Final Thoughts
If you enjoy deck building games with lots of take that and strategy; you will love this game. There are lots of additional cards that can be added to your custom deck. Which makes this game highly replayable and customizable.
Check out their upcoming Kickstarter campaign and be sure to follow for updates and announcement of the official start date. We absolutely loved the concept and were very impressed with the easy to follow rulebook and attention to details on the cards and player aids.
Sarah L
Not my cup of tea. Thanks for the review.
Anthony
It looks interesting and play is quick.
Michael DeFren
pretty cool
Francisco CR
It is an interesting game, I would like to play it.
Andre Mendes
I really liked this mini review. Thanks for sharing
Veronica Lee
Sounds like a game my family would enjoy.
Kari B
Sounds like a great game that I would definitely play.
Oscar Santana
Excellent review and strategy game!
Sandra Watts
This looks interesting enough.
Kakhaber Khmelidze
Thanks for overview. Love board games.
Michael Coovert
Not sure this would be a game my whole family would enjoy all together.
Alexandr Dubrovin
I really like. Thanks for your review!
Christine Weary
This looks interesting.
Blake Shermeto
cool
Darla Peduzzi
Looks like a fun game to play with the family.
Javier Vallejo
It seems quite entertaining to play these winter days with the family
Jennylyn Gross
Sounds very interesting